Congratulations to Josberth for winning the Septembers raffle. I hope the 11 Steam Keys give you fun for hours!
Posts Tagged with “heightmap”
The response to Depthfields has surpassed our wildest expectations. This really shows that there is a need for heightmaps in 3D communities. We will continue improving the site and grow the library of maps.
Thank you all who have submitted your heightmaps and thank you all who visited the site.
..and a special big thanks to all the CG news sites that wrote about us!
The site has been online for just a tad over 3 days and we’ve passed over 1000 downloads and then some. Thank you so much everyone who have used the site. I promise to continue working on improving the site and to get more heightmaps for you to download.
Quick tutorial on how to create a heightmap in GIMP and import it for use in Unity.
Explanation of how heightmaps work in Blender.
In this Unity 3d tutorial we’ll go over how to create terrain very quickly using a heightmap of a canyon image. We’ll be using Photoshop to create the RAW image we need for this heightmap then import it into Unity.
We’ll discuss the different settings that you need to look out for to ensure that your heightmap is properly setup to generate our terrain effectively.
Olav Bergsvik has a great tutorial about using heightmaps with Blender.